Your Campaign, Your Terms
Keep playing—even when the internet does not.
Your campaign should not disappear behind a failed connection or a decision by an outside service. UGM starts with a useful table close to home and adds online services where they genuinely help.
This page describes the complete UGM v2 ownership experience. Current delivery progress is tracked on Roadmap and Dev Updates.
Concept visual Know what is happening. Keep the table moving.
Practical Ownership
Reliability you can feel at the table.
Your campaign still working without the internet is not just a slogan. It changes what happens when venue Wi-Fi fails, a service has trouble or you want to move your own work.
- 01
Offline
Open the campaign without asking permission.
Core local play, preparation and saved material are designed to remain useful without a constant internet connection.
- 02
Local Network
Connect the room directly.
Nearby player and display devices can join the GM host across the local network without reading the host’s files.
- 03
Recovery
Know what happened and what comes next.
Backups, validation and focused Health & Support guidance make failures understandable instead of mysterious.
Online When It Helps
Connected services extend the table; they do not own it.
Accounts, remote play and hosted content can add convenience and reach. UGM keeps those services separate from the campaign at your table wherever practical.
- 01
Choose the storage and services you trust as supported options mature.
- 02
Keep players connected through the GM host rather than exposing private storage.
- 03
See public online-service health separately on the Service Status page.
The UGM Community
What does reliable tabletop software mean to you?
Join the Discord and tell us about your venues, networks, devices and the times your table needed to keep going.