The Product

The intended complete UGM v2 experience

Your whole tabletop world, moving as one.

UGM brings the campaign, live session, player views, maps, dice, sound, content and presentation into one connected place—while leaving you free to play the games you love.

UGM v2 is in active development. This page describes the complete product direction; current delivery evidence lives on Roadmap and Dev Updates.

Connected table UGM / TABLE VISION
Ultimate Games Master Every part of the session knows where it belongs.
Campaign Ready before play
Living Map Shared and responsive
Player Sheet The right view
Scene Cue Drama on command
Recovery Keep the night moving
GM view · player view · shared view · audience view
One session unfolding across a Game Master view, player sheet, shared map and audience display. Concept visual
Keep the story moving

Every view moves with the story.

Six Things UGM Changes

Less tool-juggling. More table magic.

The product is designed around the moments that make a session work, not around a collection of disconnected feature lists.

  1. 01

    Prepare

    Everything for the next session, together.

    Campaign notes, maps, characters, rules, clues, scenes and safety tools arrive ready for the table.

  2. 02

    Run

    Command the moment without breaking it.

    Move from quiet roleplay to a chase, reveal, roll or encounter without losing the room.

  3. 03

    Play

    Give every player the right view.

    Live sheets and shared information keep players involved without exposing what should stay hidden.

  4. 04

    Create

    Adapt a game or invent your own.

    Shape terminology, sheets, procedures, themes and content around the games your table wants to play.

  5. 05

    Present

    Turn the session into a show.

    Shared displays, spectator views and stream-ready output frame the action for every audience.

  6. 06

    Own

    Keep your campaign useful on your terms.

    Local play, portable content and visible recovery keep your table from depending on one connection or provider.

Built Around Real Play

A platform that bends around the table—not the other way round.

Start with a game you know, change what does not fit or build something completely new. UGM keeps the shared experience coherent while letting each table choose its own style.

  1. 01

    Works across Windows, macOS, Android, iPhone and iPad as the platform gates are completed.

  2. 02

    Supports local, LAN and connected play without making the internet the centre of every session.

  3. 03

    Adds specialised tools through Modules and ready-to-use content through Packages.

The UGM Community

Want to see UGM become real?

Follow active development, talk about the tables you run and join the community helping shape the complete experience.

Join UGM on Discord